Past, Present and Future of Visual and Optical Perspective

The Past, Present and Future of Visual and Optical Perspective is the first volume in The Art and Science of Perspective series.

It introduces the wider field of visual and optical perspective, showing that perspective is far more than a drawing method. It is a major subject concerned with how space is seen, represented, measured, transformed, and understood across art, science, technology, vision, image-making, and spatial representation.

The book explores perspective from its historical foundations to its modern and future applications, including Renaissance perspective, optics, visual perception, photography, cinema, scientific imaging, computer graphics, virtual reality, artificial intelligence, and emerging visual technologies.

Purchase paperback: Past, Present and Future of Visual and Optical Perspective

Read sample: Past, Present and Future of Visual and Optical Perspective

Available as a Colour Edition. A lower-cost Black-and-White Edition may also be available from the book series page. Prices vary by marketplace


Perspective is often introduced as a technique for drawing three-dimensional space on a flat surface. This book argues that perspective is much broader than that.

Perspective appears wherever spatial reality is seen, projected, represented, imaged, measured, distorted, simulated, or transformed. It is found not only in drawing and painting, but also in optics, photography, cinema, architecture, cartography, astronomy, microscopy, computer graphics, virtual reality, augmented reality, scientific visualisation, robotics, and artificial intelligence.

This volume provides a broad introduction to that larger field.


The book examines perspective across three connected timeframes.

The past includes the historical development of perspective in art, geometry, optics, instruments, architecture, and visual theory.

The present includes the use of perspective in modern image-making, photography, cinema, scientific imaging, computer graphics, visual design, and digital media.

The future considers how perspective may develop through virtual reality, augmented reality, artificial intelligence, advanced imaging systems, immersive environments, simulation, robotics, and new forms of spatial representation.

Together, these themes show that perspective is not an obsolete historical topic, but an active and evolving field of visual knowledge.


The book includes material on:

  • visual and optical perspective
  • linear, curvilinear, spherical, cylindrical, and anamorphic perspective
  • optics, projection, image formation, and viewpoint
  • Renaissance perspective and its later development
  • photography, cinema, and technical image-making
  • perspective in scientific imaging and visualisation
  • artificial, simulated, digital, and computational perspective
  • virtual reality, augmented reality, AI, and future visual systems
  • the need for a wider science of perspective

This volume introduces many of the ideas developed in greater detail in the Dictionary of Perspective.

Where the dictionary provides a large alphabetical reference work containing more than 4,000 terms and approximately 1,200 types and forms of perspective, this first volume provides a broader explanatory overview of the field.

Together, the two books form the foundation of The Art and Science of Perspective series.


The Past, Present and Future of Visual and Optical Perspective is intended for artists, photographers, filmmakers, architects, designers, researchers, teachers, students, historians, CAD and CGI specialists, game designers, VR/AR developers, visual-effects professionals, AI image researchers, and anyone interested in the deeper structure of visual experience.

It is designed both as an introduction to the wider field of perspective and as a guide to why perspective remains important across art, science, technology, and visual culture.